A fast-paced top-down action arena — built as a showcase project.

Shadow Trials is a compact arena combat game where you fight waves of enemies, upgrade your abilities, and survive as long as you can.

This game was developed as a personal portfolio project to demonstrate technical and design skills in Unity.

It is not a commercial release, but a functional and playable prototype designed to highlight:

  • Gameplay systems programming

  • Clean code architecture &  consistent code style 

  • Maintainability and scalability 

  • Zenject-based structure

  • Unity editor practices


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